THE LAWS OF ASSOCIATION CROQUET

Copyright © 2000 The Croquet Association on behalf of itself and the Australian Croquet Association, Croquet New Zealand and the United States Croquet Association

PART 4
CONDUCT OF THE GAME
A. GENERAL LAWS OF CONDUCT

49. EXPEDITION IN PLAY

  1. GENERAL The striker must position the balls and play his strokes with reasonable despatch. The adversary should anticipate as far as possible with which ball he will play next so that he may waste no time in approaching it at the start of his turn.
  2. HANDICAP PLAY In handicap play, the striker must indicate promptly at the end of his turn whether or not he intends to play a half-bisque or bisque.
  3. DOUBLES PLAY In doubles play, time must not be wasted in prolonged discussion or instruction.
  4. WIRING TEST See Law 13(e)(1) for restrictions on testing if a ball is wired.

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