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Guidance to Referees and Players on Short Range Clearances


Guidance to Referees and Players on short range clearances

Straight clearances

The guidance on a stroke which involves hitting a ball towards another ball along or close to their line of centres is set out in paragraph 4.1 of Appendix 5 of the 6th Edition of the GC Rules. It is soundly based on the super slow-motion videos made by the CA in 2006.

Angled clearances

When a ball is struck at an angle to a nearby ball the situation is more complicated and a summary of the guidance is set out in paragaph 4.2 of Appendix 5. More detailled guidance is set out below.

/infra/53071-3.gif 320w 358hRefer to the diagram and note the following abbreviations used:

The following guidance assumes well-executed stop shots. Note always that poorly played strokes with excessive or lazy follow-through will be likely to cause a fault even in circumstances when a well-executed stop shot would not - this must be taken into account when refereeing a stroke.

Video evidence has confirmed that a Double Tap or Ball Crush will generally reduce the DA of the two balls after contact. In a clean stroke, the DA is something between 65 and 90 degrees; in a fault, the DA will be less than 60 degrees - it is this fact which can be used to decide the fairness of strokes.

There are many potential situations, which have been generalised into these three groups to aid players and referees:

  1. Straight or nearly straight strokes:

    If AA is < 10, treat the stroke as though it were straight and apply the guidance in Appendix 5 paragraph 4.1.

  2. Angled strokes with balls separated by at least 4mm and where both balls move more than 600mm:

    If AA > 10, then if DA < 60 the stroke should be faulted under Rule 11.2.4 or 11.2.6.

  3. Gentle or very angled strokes with small initial separations:
    1. unless both balls move an appreciable distance, it is difficult to tell anything useful from the DA. Instead, before the stroke is played, ask the player to indicate the intended line of aim and estimate how far the relevant point on the SB's perimeter will travel before it contacts the OB. If <4mm, the stroke should be faulted under Rule 11.2.6.
    2. the smaller the IS, the larger the AA required to avoid a fault.
      • With IS = 2mm, the stroke must be played with AA > 60 degrees to avoid a fault when played with a stop shot and AA > 70 when played with a full drive
      • With IS = 1mm, the stroke must be played with AA > 75 degrees to avoid a fault.

      When played correctly at such extreme angles, the OB will not move very far at all - if it moves a significant distance, then there is likely to have been a fault under Rule 11.2.6.

    How to Referee Such Strokes

    1. Ask the player what they intend to do. The referee needs to know:
      1. what is their intended line of aim and hence what AA they intend;
      2. the type of stroke that they intend to play (i.e. stop shot or drive); and
      3. how hard they intend to play the stroke.
    2. Check the separation between the balls along the line of centres. If the separation is <4mm, also check how far the relevant point on the SB's perimeter will travel parallel to the intended line of aim before it contacts the OB.
    3. Ask the player to play the stroke.
    4. Watch the stroke - was it along the intended AA, was it a well-executed stop shot? Consider the DA. The back cover of the Rules book shows a line at 60 degrees as a guide.
    5. Apply the guidance given to decide whether or not to declare a fault under Rule 11.2.4 or 11.2.6.